1 - 20 of about 38
[ 2014/09 ]
Linguistic qualitative business game and its development for the theory of dynamic capabilities
(Motonari Tanabu, Ryo Sato, Hiroaki Shirai)
Yokohama Business Review vol.35 (2) (p.95-114) 2014/09
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[ 2014/07 ]
A Business Analysis Methodology : Human Based Simulation Analysis for Strategy-Making
(Motonari Tanabu, Ryo Sato)
Systems, control and information vol.58 (7) (p.288-294) 2014/07
[ 2013 ]
The Effectiveness of SDM Method in Business Simulation Game
(Beiyu Yang, Motonari Tanabu)
Developments in Business Simulation and Experiential Learning vol.40 (p.302-313) 2013
[ 2012/09 ]
Facilitating Knowledge Acquisition with SDM Method in business Simulation Game
(Beiyu Yang, Motonari Tanabu)
Proceedings of 2012 Asian Conference of Management Science & Applications (ACMSA2012) (p.284-295) 2012/09
[ 2012/08 ]
A cloud-based business simulation architecture
Proceeding of 2nd Meeting of the Technical Committee on Social Systems, The Society of Instrument and Control Engineers (p.17-18) 2012/08
SDM method for players' domain knowledge acquisition in business simulation game
(Beiyu Yang, Motonari Tanabu)
Proceeding of 2nd Meeting of the Technical Committee on Social Systems, The Society of Instrument and Control Engineers 2012/08
[ 2012/06 ]
Surrogate Decision Maker Method towards Comprehensive Debriefing
(Beiyu Yang, Motonari Tanabu)
Proceedings of JASAG National Conference (June 2012) (p.43-48) 2012/06
[ 2011/12 ]
Education for Business Intelligece
Communications of JIMA vol.21 (5) (p.243-250) 2011/12
[ 2011/10 ]
Surrogate Data Simulation Technique
Proceedings of JASAG National Conference (October 2011) (p.21-24) 2011/10
Qualitative research in telework:Phenomenological Research in Telework
(TANABU Motonari)
Journal of Japan Telework Society vol.9 (2) (p.86-91) 2011/10
[ 2011/09 ]
Design and Implementation of a Language for Business Simulation Games
(TANABU Motonari)
Yokohama Business Review vol.32 (2) (p.53-78) 2011/09
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[ 2011/06 ]
On Market Demand Functions for Manufacturing and Sales Business Simulation Games
(TANABU Motonari)
Yokohama Business Review vol.32 (1) (p.145-169) 2011/06
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[ 2010/12 ]
Agent Based Modeling for Business Gaming Simulation and Application for Supply Chain Management Education
2010 International Conference on EBusiness Intelligence (ICEBI2010), Advances in Intelligent Systems Research vol.15 (p.86-95) 2010/12
[ 2010/10 ]
Qualitative Research in Telework: Life-history Methodology for Telework Research
(TANABU Motonari)
Journal of Japan Telework Society vol.8 (2) (p.69-77) 2010/10
[ 2010/06 ]
Decision Support Service Framework for Japanese Floricultural Wholesale Markets
(Sho Ho, Motonari Tanabu)
Proceedings of the 7th International Conference on Service Systems and Service Management (ICSSSM'10) (p.445-450) 2010/06
A Syntactical Foundation of Class Diagram Algebra for Enterprise Service Systems
(Hidekazu Enjo, Motonari Tanabu, Junichi Iijima)
Proceedings of the 7th International Conference on Service Systems and Service Management (ICSSSM'10) (p.412-417) 2010/06
[ 2010/04 ]
Qualitative Research in Telework
(TANABU Motonari)
Journal of Japan Telework Society vol.8 (1) (p.43-49) 2010/04
[ 2010/03 ]
A Platform for Business Games - from game playing to game making: The Case of Yokohama National University
(Motonari Tanabu, Hiroaki Shirai)
Developments in Business Simulations and Experiential Learning vol.37 (p.151-156) 2010/03
[ 2009/08 ]
Market Efficiency of Double Auction-Experimental analysis of emissions trading-
(Kenta Tanaka, Koji Kotani, Shunsuke Managi, Motonari Tanabu)
Proceedings of the 9th Asian eBusiness Workshop (p.193-198) 2009/08
A Mathematical Foundation of Diagramming Methods
The 15th Americas Conference on Information Systems (AMCIS2009) 2009/08
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